metro exodus two colonels walkthrough
The seventh note is at the beginning of the bunker. Once you detonate the explosives, the General will command you to fall back. The fifth note can be received immediately after making a moral choice with the medication. After that's done, go into the water under the large door, then climb up the stairs to the door up top and interact with it. Along the way, you will be attacked by bugs - burn them with the flamethrower. Now you have a rifle and a shotgun - no more flamethrowers. Watch for tentacles growing out of the ceiling and burn a large wall with tissue to open a passage. New Year - Bronze Trophy. After that, exit this room, then turn left and burn all the slime away to open up the path forward. All logos and images are copyrighted by their respective owners. Burn another membrane and go up the stairs. From there, follow the linear path and play through the ending cutscenes to unlock: For completing it on Normal without using any med-kits, you'll unlock: community members have thanked the author. This Metro Exodus The Two Colonels is recorded in 1080p HD 60FPS on PC and will include the full game, all endings and all boss fights. You need to be on Normal difficulty to obtain the following achievement: Complete THE TWO COLONELS Chapter without using any Medkits on Normal or higher difficulty. In the next room, there's a workbench that you can use to customize your Kalash and Ashot. Time for a few interactive scenes. Second page - Foreman's Diary 2. After a few moments, Khlebnikov will arrive and escort you to Petrovich's house. After you turn the switch, make a quicksave. As soon as you get the flamethrower, burn the tissue and go down to the desk with the diary page. This walkthrough and any content included may not be reproduced without written permission. Defend yourself. This section will end with you and your crew getting gassed out, followed by a climactic scene with the General, unlocking: Provide guidance for Kirill in THE TWO COLONELS Chapter. At some point, a hole will appear in your defense. Metro Exodus The Two Colonels Walkthrough Part 1 and until the last part will include the full Metro Exodus The Two Colonels Gameplay on PC. In the next room, you'll have a few scenes with Kirill. Start it, and return to the box in the sunken corridor. At the top, turn left and head up the stairs to the blue bus. Now, go back and activate the yellow power switch to clear the path below. When you walk along the metal pier, you will be attacked by a worm. Secrets and trophies. Copyright © 2017-2020 Let's Play Index. Simply stay in cover and cautiously take shots at your enemies (remember, no medkits!). Copyright © 2000 - 2020 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. However, soon, you will be overpowered. Soon you will see a giant monster, and your hero will contact his comrades by radio. When you reach the next partially-opened door, look on the wall in front of it for another flamethrower attachment and some fuel. 1. After the cut-scenes, you get a flamethrower - pump it, watch another cut-scene and then go down the stairs to the undergrounds. You get to the train car - kill more enemies. Copyright © 2000 - 2020 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. Interact with the red door and you'll have a small QTE with a worm. Metro Exodus: Sam's Story . Collect ammo and run with your comrades. Also in this room is a couple of fuel canisters for your flamethrower. How to unlock: Celebrate The New Year.. Commentary: You get this achievement/trophy by progressing through the game - when the General makes a New Year speech.. Duty and Conscience - Bronze Trophy At some point, you will be overrun with opponents - run forward to the next line of defense. Head back to the room with the workbench and kick down the other door. Membranes are next to it - burn them and walk down the corridor. After the cut-scenes, you get a flamethrower - pump it, watch another cut … Watch the cut-scenes and go down with the flamethrower. Walk along the catwalk to the other end where you can interact with the broken grate to crawl underneath it. Free Mobile App for you. Keep moving through the ventilation shaft until you jump into another room. At the end of this room, there's a crack in the wall you can interact with to reach another workbench. Once your chat is over, exit the General's room and head up the stairs on your right. In the next area, head down into the water and cross it to the other side, then interact with the red wheel on the pipe. Follow me on Twitter - https://twitter.com/MKIceAndFireMK Once you exit Petrovich's house, immediately in front of you are a few soldiers surrounding a table that contains Diary 5/9 (Letter). Then, if your health ever runs low and/or you die, you can just load your quick-save. You have to walk through the scaffolding. #MetroExodus #Gameplay #Walkthrough, metro exodus the two colonels walkthrough part 1, metro exodus the two colonels gameplay part 1, metro exodus the two colonels walkthrough. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Going through tunnels Celebrating the New Year Going after the map and blind monsters. battle of rostov 1941 map; spectrum guildford postcode; tim davies composer; william tell 1960 film Use the workbench to clean your flamethrower, equip the 2 attachments you've found, and craft ammo if necessary. After it runs off, a few more nasalises will come in, then the Blind One will return. Move on and you will quickly come across a red valve. If you get hit, reload your quick-save. Make sure you have ammo and fuel pumped into your flamethrower before entering the next room as there are 2 worms you'll want to quickly kill. You will get to the next generator - start it, and then go back to the scaffolding - you will fall down. In Petrovich's house, you'll have a decision to make regarding his hidden stash of green stuff (you can choose whatever you'd like). To do this, when you gain control, immediately run away or crouch, as the Blind One will quickly throw a body at you. Loot this room for fuel and supplies, then follow the linear path forward. All Rights Reserved. How to get the good ending? Go a little further and you will again get to the generator that you need to start. After a small cutscene, you'll have another talk with the general. Click the button to defeat it. You reach another flooded tunnel, enter the water and move on. You are not permitted to copy any image, text or info from this page. The sixth note is on the table - the part where you pass infected people. Climb the ladder up, then kick open the door into the next room. Continue forward and you'll be back with your son, Kirill. After a while, you will find a working generator. Once you're in control of the flamethrower, walk down the stairs and look on the floor to your right for Diary 7/9 (Stalker's Diary 1). Try to get to the bottom of the facility and fight next monsters. Enter the ventilation shaft, the last note is at the beginning of it. The battle takes place in the smoke - injure the monster, and then fight the other monsters in the smoke. Prologue … This chapter of the Metro Exodus Two Colonels guide describes the next part of the game. One attack The Blind One has is picking up bodies and throwing them at you. Once they're dealt with, kick open the gate and proceed forward. Continue forward and you'll reach a room with another large red door, at which point you should make a quick-save, then pause and read ahead as for what to do next. Once you're out of the car, head down the stairs ahead of you then interact with the red door on your right to speak with the General.